It's fascinating to see how much the industry has evolved. When we graduated from undergrad, we were often trained to be “one trick ponies.” Then, the focus shifted to being a “master of none,” with studios expecting us to be familiar with multiple software packages. Now, the trend seems to be moving back toward having proficiency in one key area, while also seeking artists who possess “depth”—someone who is skilled in 1-2 main skill sets but also understands various aspects of the production pipeline. It's increasingly important to be able to discuss different techniques and workflows, even if those skills aren’t your strongest.
Very well said! It was the same when I was coming. You specialize in one area and stay in your lane. The concept of a generalist was dying but it's coming back strong now!
It's fascinating to see how much the industry has evolved. When we graduated from undergrad, we were often trained to be “one trick ponies.” Then, the focus shifted to being a “master of none,” with studios expecting us to be familiar with multiple software packages. Now, the trend seems to be moving back toward having proficiency in one key area, while also seeking artists who possess “depth”—someone who is skilled in 1-2 main skill sets but also understands various aspects of the production pipeline. It's increasingly important to be able to discuss different techniques and workflows, even if those skills aren’t your strongest.
Very well said! It was the same when I was coming. You specialize in one area and stay in your lane. The concept of a generalist was dying but it's coming back strong now!