Senior 3D Unreal Artist Needed for The Sphere!
And more job openings for 3D Artists!
Sphere Entertainment Co
Senior Unreal Artist
USA - Burbank, CA - $155K/yr - $171.6K/yr
Sphere Entertainment Co. (NYSE: SPHR) is a premier live entertainment and media company. The Company includes Sphere, a next-generation entertainment medium powered by cutting-edge technologies to redefine the future of entertainment. The first Sphere venue in Las Vegas opened in September 2023. In addition, the Company includes MSG Networks, which operates two regional sports and entertainment networks, MSG Network and MSG Sportsnet, as well as a direct-to-consumer and authenticated streaming product, MSG+, delivering a wide range of live sports content and other programming. More information is available at sphereentertainmentco.com.
Who are we hiring?
We are seeking an experienced Senior Unreal Artist to join the Exo Sphere Creative Design Services (CDS) Production team in the development of technology and content for the Exo Sphere. This artist is key in helping guide the development of an unreal pipeline to create and deliver final content that goes up on Exo Sphere, versed in years of Unreal content creation.
An integral part of our Production and Creative team, responsible for the execution of visual content across a gamut of immersive experiences and Ads on Exo Sphere. The ideal candidate is progressive, forward thinking, values design, storytelling, animation, innovation, and enjoys pushing the creative boundaries to visualize the unseen. They work with the Creative Directors, VFX Supervisors, and project leadership to contribute to the execution of large-scale content production, delivering world-class ideas and first-of-its-kind experiences and innovations. This artist will be part of a larger Production team creating final content for the Exo Sphere venue.
Meta
Product Visualization Specialist
USA - Seattle, WA - $139K/yr - $200K/yr
Reality Labs is shaping the future of consumer electronics in the fields of Augmented Reality and Virtual Reality. As Product Visualization Specialist, you will partner with industrial design and marketing to create world-class, photorealistic product imagery that pushes the state-of-the-art in rendering and styling. You bring visual storytelling and industry leading hands-on rendering and 3D skills together to create delightful brand-building digital product photography, artworks and animations. You will be part of a vibrant team of artists, to collaboratively explore and deliver the product imagery of the future.
Product Visualization Specialist Responsibilities:
Create state-of-the-art imagery of category-defining products
Help create the visual language of our brand through imagery
Work collaboratively with multiple cross-functional teams on complex multi discipline programs
Conceive elegant, effective ways to showcase our products, highlight features, and inspire consumers
Lead/own imagery needs with a combination of internal and external resources
Sol de Janeiro
Freelance 3D Rendering Artist
US - New York, NY - Temporary/Hybrid
Launched in 2015, Sol de Janeiro is a globally recognized, award-winning beauty brand, drawing inspiration from Brazil’s beauty rituals, warmth, and spirit. Sol de Janeiro delivers a sensory experience beloved by multi-generational consumers worldwide, with clinically proven results, transformative textures, and transportive fragrances.
What You’ll Do
The Freelance 3D Rendering Artist (20 hours per week) will support the Global Retail Experience team in visualizing design concepts across scales — from flagship environments to fixture-level detail. This role requires strong creative translation skills, fast iteration, and precision in rendering environments, materials, and lighting to bring design intent to life.
The ideal candidate combines architectural visualization expertise with an understanding of storytelling and brand experience. They are agile, organized, and comfortable flexing between high-level concept development and detailed production support.
This role will report to the Associate Creative Director, Global Retail Experience.
What You’ll Be Working On
Translate hand sketches and design concepts into 3D models and photorealistic renderings that capture brand tone, materiality, and spatial intent.
Collaborate with Retail Experience, Global VM, and Global Creative leads to visualize retail concepts, fixtures, and environmental details for review and approval.
Produce rendering variations across scales — from full store environments to furniture and fixture components.
Support the visualization of global concepts for flagships, department stores, pop-ups and travel retail executions.
Maintain brand visual standards across all renderings, ensuring color, light, and material representation are consistent with Sol de Janeiro’s creative guidelines.
Manage workload and delivery timelines based on project priorities and seasonal needs.
Provide organized file structure, layer naming, and asset archiving for cross-functional access.
Vast
3D Animator
USA - Long Beach, CA - $75K/yr - $125K/yr
At Vast, our mission is to contribute to a future where billions of people are living and thriving in space. We are building artificial gravity space stations, allowing long-term stays in space without the adverse effects of zero-gravity. Our initial crewed space habitat will be Haven-1, scheduled to be the world’s first commercial space station when it launches into low-Earth orbit in 2026. It is part of our stepping stone approach to continuous human presence in LEO. Our team is all-in, committed to executing our mission safely and on time. If you want to work with the most talented people on Earth furthering space exploration for humanity, come join us.
Vast is seeking a Senior 3D Animator to join our team. Reporting to the Director, Brand, to support the development of the systems that will be required for the design and build of artificial-gravity human-rated space stations.
You are a creative, thoughtful, and experienced 3D animation professional and storyteller, who will focus on elevating and amplifying how Vasts future endeavors in space are visualized, creating technically accurate and impactful narratives and concepts for the future of space habitation.
This will be a full-time, exempt position located in our Long Beach location.
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The 3D Artist Community
Super excited for the AMA this week with the legendary VFX / Stop Motion Wizard Kevin Parry.
Kevin Parry is a stop-motion animator, visual effects artist, and filmmaker best known for his playful, mind-bending video illusions that blend practical craft with digital wizardry. Starting his career in feature animation, Kevin worked as an animator at LAIKA on acclaimed films including Kubo and the Two Strings, The Boxtrolls, and Missing Link, where he honed his instinct for movement, timing, and physical storytelling.
After transitioning from studio animation to independent filmmaking, Kevin began creating short-form visual tricks with clever perspective gags, seamless transformations, and practical illusions executed with stop-motion precision. His unique blend of handmade effects and subtle VFX quickly gained massive attention online, earning him millions of followers across YouTube, Instagram, and TikTok.
Kevin’s work sits at the intersection of technical skill and whimsical creativity. He meticulously plans each illusion with storyboards, practical rigs, and animation tests, then ties it all together with minimal but precise compositing. The result is a signature style that feels tactile, surprising, and delightfully low-tech—even when powered by expert craftsmanship.
In addition to his personal projects, Kevin collaborates with major brands to create inventive ads, tutorials, and promotional films that capture his signature sense of play. Through behind-the-scenes breakdowns, he also shares process insights that inspire aspiring animators, VFX artists, and anyone curious about the magic behind the camera.
Today, Kevin Parry is recognized as one of the most inventive voices in modern stop-motion and VFX—an artist who turns everyday moments into imaginative, physics-defying visual stories loved by audiences around the world.
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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