This week’s 3D Artist Job Posting Newsletter is all about the footwear industry!
A few years ago, I had no idea that footwear designers were incorporating 3D technology into their workflow. Fast forward to today, and it has become one of my favorite design processes. From shaping the overall form to selecting materials, exploring colorways, and considering physical performance—3D design in footwear is incredibly dynamic.
Whether you're an experienced designer or just beginning your creative journey, there are opportunities for you! This footwear-focused edition of our newsletter features two senior positions and one internship. Check them out below!
You could say these companies might have some pretty big shoes to fill…
Deckers
Sr. Innovator - 3D Design - Hoka
Portland, OR - $138,800/yr - $239,900/yr
A HOKA Innovator is versatile and can approach new situations and circumstances in original ways. This person can build on experiences and disciplinary expertise and propose novel solutions. They are inquisitive and perceptive in nature and motivated by change, like to experiment and willing to take risks with ideas and new ways to do things.
A HOKA innovator can identify needs and opportunities and come up with out-of-the-box solutions. They are original in their thoughts and ask others to view a situation or practice in a new way. Most importantly this individual is entrepreneurial that can “ideate and make” and is able to carry a project from inception to commercialization.
The Sr. Innovator – 3D Design requires extensive 3D footwear design expertise with proven success. Ability to sketch shoes accurately, proportionately, and provide detailed specifications. Must understand the footwear production process at the factory level. High level of creativity with proven experience of innovative thinking through the design and 3D process, and/or product development.
Puma
Intern Sportstyle Footwear Design
YOUR TALENT
Enrolled as a Design student in a related creative field (product/transportation, graphic) for the entire duration of the internship
Proficient Adobe Creative suite skills (Photoshop and Illustrator are a must) and MS Office
Knowledge of 3D modeling is a plus (experience with software like Browzwear/Vstitcher, Clo3D, Modo, Rhino, Keyshot etc.)
Self-starter: taking initiative, working independently and a hands-on approach with a strong storytelling ability
Familiarity with market trends relevant to Design and Sportstyle in general
Excellent written and spoken English language skills, project and time management skills
Start date: 01.08.2024; Duration: 6 months
YOUR MISSION
Learn the entire creative design process from first sketch to final product
Be responsible for one self-directed, individual projects and support in launching product design ideas in line with specific product strategies
Generate and present strong product stories, designs and mood boards
Under the direction of the Design team collect market intelligence, providing the team with accurate and up-to-date information on trends and developments
Assist the Design team in the creation and maintenance of creative directions, product designs, tech packs, presentation materials, design mini sheets and specifications
Support the Design team on general tasks, such as create drawings, data management and database upkeep
Columbia Sportswear
Sr 3D Footwear Modeler
Portland, OR
As Sr 3D Footwear Modeler, you will be on the cutting edge of creating future footwear products for Columbia Sportswear Company. Here you’ll work directly with our product partners to render various outdoor, footwear products in a realistic 3D format for leadership decision making.
You will be a member of the digital team pushing creative digital solutions during the Product Creation, Engineering and Innovation phases. In addition to 3D modeling, your responsibilities will include maintaining and operating a variety of 3D rapid prototype printers, and collaborating with the footwear engineering team on new toolings and technologies. You’ll be instrumental in defining and implementing 3D Digital Process & Quality standards to support the long term success of the company’s digital roadmap.
The 3D Artist Community Updates!
Join us this today! (Wednesday, August 21st) at noon PT for a Live AMA with Aditi Kapoor!
Aditi is a Production Engineer at ILM with 15+ years in VFX and animation. She's passionate about shaders, workflows, and proceduralism. Skilled in texture painting, lighting, and automating pipelines for efficiency. Also, just a super rad person to chat with.
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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