Roblox
3D Motion Designer
San Mateo, CA - $114.2K/yr - $143.8K/yr
As a 3D Motion Designer at Roblox, you will be part of a multidisciplinary creative team dedicated to elevating how Roblox is represented across all platforms. You will craft high-quality 3D motion assets and narratives that bring Roblox’s brand, products, and experiences to life. You will support key areas of the business, including marketing, social, and on-platform events.
You are a natural collaborator who thrives in a fast-paced environment, balancing creativity and organization to deliver against deadlines. Your passion for storytelling, craft, and technology will be critical in helping us deliver compelling visual narratives.With a sharp eye for detail, deep technical knowledge, and a willingness to take creative risks, you will play a key role as Roblox embarks on our mission to bring millions of people together.
Ames Architects
CGI Artist
Marbella, Málaga, Spain
We are seeking a talented and experienced CGI Artist to join our design team. The ideal candidate will be responsible for creating high-quality 3D models, photorealistic materials, lighting, and renderings for a variety of luxury architecture-focused projects.
Responsibilities:
Design and develop detailed 3D models of buildings, environments, and interiors.
Create photorealistic textures and materials to apply to the 3D models.
Adjust lighting and render images to ensure quality and realism.
Manage multiple projects simultaneously, meeting established deadlines.
Collaborate closely with architects, team leads, and other team members.
Incorporate feedback from teammates, collaborators, and superiors into designs.
Utilize specialized 3D modeling and rendering software such as 3ds Max, Corona, Adobe Creative Suite, Rhinoceros, and SketchUp.
Stay up-to-date with the latest CGI trends and technologies.
Motion Recruitment
Technical Artist – 3D Robotics Simulation
Our client is seeking a skilled and creative Technical Artist to join their team and contribute to the development of a cutting-edge 3D robotics simulation software system. In this role, you will work at the intersection of art and technology, helping to build visually compelling and optimized 3D environments, assets, and rendering systems for robotics simulation. You will collaborate closely with software engineers, robotics experts, and 3D artists to ensure seamless integration of assets while maintaining high performance and visual fidelity.
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The 3D Artist Community
This week, we are thrilled to have Jasmine Katatikarn joining us for an AMA.
Jasmine is a distinguished creative leader, educator, and 3D artist with over two decades of experience in feature animation, visual effects (VFX), and technology. She currently serves as a 3D Tech Artist Manager at Amazon, where she integrates her artistic expertise with technological innovation.
Prior to her role at Amazon, Jasmine was a CG Lead at Framestore and spent over ten years as a Senior Lighting Technical Director at Blue Sky Studios. Her portfolio includes lighting work on acclaimed films such as Ferdinand, Peanuts, Rio 2, Epic, Ice Age: Continental Drift, Rio, and Ice Age: Dawn of the Dinosaurs.
In addition to her industry roles, Jasmine is the co-founder and CEO of the Academy of Animated Art, an institution dedicated to equipping aspiring artists with the skills necessary to excel in the animation and VFX industries. She is also the force behind the Creatineers, is designed for students (K-12) to learn all about the captivating world of art & technology.
Jasmine's multifaceted career reflects her dedication to blending artistic vision with technical prowess and strategic insight, empowering others to pursue their passions and think creatively beyond conventional boundaries.
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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