Google
Senior 3D Visual Designer, Google Maps Platform
Seattle, WA, Mountain View, CA or San Francisco, CA - $142K/yr - $211K/yr
As a Visual Designer, you’ll rely on user-centered design methods to craft industry-leading user experiences—from concept to execution. Like all of our UX jobs, you’ll collaborate with your design partners to leverage and evolve the Google design language to build beautiful, innovative, inspired products that people love to use.
In this role, you will be dedicated to elevating Google Maps. You will shape the future of this iconic product across 2D and dimensional experiences. You will modernize Google Maps and own visual design, crafting the key features within the Maps cartographic experience across canvas design and cartography to the maps design system. You will deliver user-centered design leveraging user insights and data to inform design decisions, ensuring accessibility and an intuitive user journey.
Recess Studios
Spatial Creative Director
Portland, OR - $140K/yr - $170K/yr
The Creative Director of Spatial Design at Recess is a visionary leader in environmental and experiential design, seamlessly integrating strategic thinking with creative innovation to craft impactful spatial experiences for diverse industries. This role calls for a bold, inspiring leader who can reimagine physical environments and elevate them into unforgettable narratives. You will set the creative direction for our spatial projects, leading a talented team to design and execute immersive spaces that captivate audiences, meet client goals, and push the boundaries of what’s possible in spatial design.
KForce Inc
3D Generalist Artist
San Francisco, CA
Kforce has a client that is looking for a 3D Generalist Artist to join their team in San Jose, CA on a hybrid basis. Summary: This person will help with handling modeling and texturing as a secondary focus. They will be responsible for some laying work as well. This candidate will get hold of a model to create different types of materials for it and make a small render to get approved. Following that, the 3D Generalist Artist will help with modeling itself. Duties/Day-to-Day Overview:
3D Generalist Artist will create detailed 3D models with clean topology suitable for production
Develop PBR materials and textures
Handle UV unwrapping and texture optimization
Ensure all deliverables meet technical specifications and quality standards
As a 3D Generalist Artist, you will collaborate with art lead and team members to achieve desired visual outcomes
Maintain organized file structures and follow naming conventions
Bonus Listing → Many people often ask about upward mobility in these types of role. Here is a listing for someone who has been working in this 3D space outside entertainment for a number of years.
Vans
Vice President – DPC Transformation
Costa Mesa, CA - $246.2K/yr - $307.8K/yr
This role requires a leader who can set a global cross-brand strategy to enable the technology used to design and commercialize a dynamic mix of products in multiple categories across the globe. This role will focus on partnering with Chief Design and Product Officers across our brands and their teams, the lead of our Global Supply Chain Platforms, and leaders across Global Product Supply, Materials and Quality to lay out the technology strategy and vision that will lead to the rapid design and visualization of new products using digital tools, ensuring a seamless process between the design, merchandising and supply chain teams responsible for bringing new products to market. The Vice President of DPC Transformation will work across our brands and corporate functions to lead the strategy, financial budgeting and implementation of all technology tools and solutions that will help transform how our design, merchandising and supply chain teams bring amazing products to life in a way that brings standardization across the globe while enabling a faster go to market timeline and significant reduction in product development and per unit costs.
The 3D Artist Community Updates
We are thrilled to have Phil Luhn as our next AMA gues in the 3DAC! Phil is an accomplished 3D artist offering over 15 years of success as a creative leader and program manager. Experienced digital artist specializing in real-time 3D renderings and visualizations, video editing, and aerial drone photography/videography.
https://www.linkedin.com/in/philipluhn/
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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