New 3D Job Openings!!!
Check out some of the latest job openings for 3D Artists Outside of Entertainment
Hugo Boss
3D Visualization Designer
Metzingen, Baden-Württemberg, Germany - Hybrid - $95,000 to $130,000
Are you passionate about 3D design, procedural materials, and cutting-edge technology? At HUGO BOSS, we are looking for a creative and skilled individual to join our 3D Material Library team. In this role, you will take ownership of material creation, collaborate with cross-functional teams, and contribute to the future of digital fashion innovation. If you have a strong background in 3D workflows, a keen interest in the fashion industry, and a drive to push boundaries, we’d love to hear from you!
What you can expect:
Professional participation and ownership in material creation within the 3D Material Library team with focus on procedural materials and modelling of trimmings
Ensure efficiency in the creation of 3D assets in close collaboration between Design, R&D colleagues and the digital creation team to further develop the material pool
Support designers and engineers in the further development of quality of material
Technology research and self-responsible skill-building (automated scalable 3D workflows, AI tools)
Collaborate with external partners in developing and improving material standards
Internal and external knowledge transfer
RTX
Unity Content Creator, Advanced Visualization Team,
Tucson, AZ - Hybrid - $66K/yr - $130K/yr
The chosen candidate will be joining the Advanced Visualization & Proposal Services (AVPS) Development team as a junior level immersive content creator and real-time developer. The agile-driven Development team is responsible for supporting Advanced Visualization value streams across the entire product lifecycle, from capture to sustainment.
The candidate will be responsible for developing and maintaining interactive 3D applications by assembling content, animating sequences, developing UI/UX, and optimizing performance in the Unity game engine and other real-time tools. The position is onsite. The successful candidate will be required to report daily to one of our Immersive Design Centers in Tucson, AZ; McKinney, Tx; Huntsville, AL; or Andover, MA. We strongly prefer that the applicants are able to produce a portfolio of real-time content upon request.
What You Will Do:
Collaborate with the development team to create real-time applications using the Unity game engine
Create UI/UX for desktop and XR applications
Contribute to framework of common AVPS tools
Support live events and demonstrations, both local and remote, to include engaging internal and external customers
Hyundai
Design VR Modeler II
Irvine, CA - $75K/yr - $90K/yr
WHAT YOU WILL DO
Prepare and execute presentations with various visualization tools including: Videowall, Virtual reality, Mixed reality, and Augmented reality systems
3D Visual Artists are required to create photo real renderings of projects including animations, creative lighting, Atmospherics, texturing, unwrapping, and 3D modelling of scenery assets
Prepare and translation 3d data to and from applications such as: Alias, Catia, VRED, Blender, Unreal
Create compelling visualizations and animations from Alias and polygonal data for weekly/monthly design reviews with Design teams using VRED or Unreal Engine
Create repeatable creative animations and rigging, realistic interaction with the environment, and suspension movement in Unreal Engine
Work closely with cross-disciplinary teams to understand their needs and anticipate and prepare for visualization needs
Meet design specifications from Engineering and deadlines established by Design Managers
Organize and prepare files for Design reviews and presentation materials
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The 3D Artist Community
We are super excited to welcome Jeryce Dianingana to The 3D Artist Community!!
Jeryce is an accomplished 3D Environment Artist and former Environment Director at Cliffhanger Games. He led the creation of immersive, stylized worlds for high-profile projects like Marvel’s Black Panther and contributed to environmental visuals at Rocksteady Studios.
With a strong presence on ArtStation, Jeryce showcases a portfolio rich in handcrafted environments, including detailed cultural and architectural scenes .
Passionate about organization-wide mentorship, he also engages with the wider creative community, such as judging entries at The Rookies, demonstrating leadership and industry influence. His artistic vision blends technical mastery in Unity, Unreal Engine, and proprietary pipelines with cultural storytelling and environmental immersion.
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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