HypeTwin
3D Artist
From Anna Natter - CCO at HypeTwin
I'm looking for talented freelance 3D artists with experience in product rendering and motion design who are passionate, skilled, and truly eager to work! If you have a strong eye for detail and love bringing products to life with stunning visuals, I'd love to see your work.
Meta
Technical Artist Intern
Hybrid, Bellevue, WA - $73k–$93k
As a Technical Artist Intern at Meta, you will work closely with our team of software engineers and research scientists to develop innovative technical art solutions for AR/VR applications. Your expertise in both artistic and technical aspects of 3D art will help drive the creation of engaging and immersive experiences.
Technical Artist Intern Responsibilities
Develop and implement efficient 3D art pipelines, tools, and scripts to optimize art production workflows.
Collaborate with cross-functional teams to design and prototype technical art concepts that align with project goals.
Contribute to the development of shaders, materials, and lighting systems for real-time rendering in AR/VR environments.
Participate in technology demos to refine technical art assets based on feedback and emerging trends.
Communicate technical decisions and project progress to stakeholders, advocating for high standards in technical art quality and innovation.
Provost Studio
Unreal Artist
Atlanta, GA, USA
PROVOST STUDIO is a premier broadcast design firm that specializes in cutting-edge physical and virtual environments for industry-leading companies and Fortune 500 brands. With a focus on quality and innovation, we create exceptional spaces that reflect the unique vision and values of our clients in the finance, technology, sports, broadcast news, and healthcare sectors.
Role Description
This is a freelance position for an Unreal Artist & Designer located in Atlanta, GA at PROVOST STUDIO. The Unreal Artist will be responsible for creating immersive virtual environments and experiences using Unreal Engine. Day-to-day tasks include designing, modeling, texturing, and implementing assets for real-time applications, virtual production, and interactive experiences.
The 3D Artist Community Updates
This week, we are thrilled to be joined by Adriel Meka.
Adriel is a Canadian-American illustrator and animator. He was born in Montréal, Québec, Canada, grew up in the states, and graduated with a degree in animation from the Savannah College of Art and Design. Upon finishing an MFA in animation from the University of Southern California, he has worked at studios such as Nickelodeon, Disney TV, Monkey Paw Productions, and Sony Animation on the hit shows Moon Girl and Devil Dinosaur, Monster High, and Bubble Guppies. Adriel has also become known for directing the animated short film, Camp Kona, and for his published works as an illustrator on the children's books I am A Triathlete, Gary and the Great Inventors, and Kulu the Wise Turtle.
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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