Ikea
Senior 3D Artist | IKEA Marketing & Communication AB
Älmhult, Sweden
We are looking for a senior 3D Artist with broad experience and passion for animation, ready to shape the future of our visual communication. You will take on the responsibility of ensuring high-quality CG animations and will closely collaborate with a cross-functional team to create animations that inspire and authentically reflect IKEA’s brand and values.
This role requires strong indirect leadership skills with both artistic insight and technical knowledge. You will guide the 3DA team from creation to final delivery and elevate our team and animations to new heights.
Haus
3D Generalist
Hybrid - Los Angeles
Haus is on the lookout for a skilled 3D Generalist to join our team and bring fresh, engaging content to life across digital platforms. If you're passionate about crafting high-quality 3D assets and enjoy collaborating in a dynamic, remote environment, we'd love to hear from you!
As a 3D Generalist at Haus, you’ll work across modeling, texturing, lighting, rigging, and animating to develop assets for environments, products, characters, and more. You’ll be translating creative concepts into stunning real-time or pre-rendered visuals, contributing to projects alongside creative directors, designers, developers, and copywriters.
We offer a lively, collaborative culture with daily interaction on Slack, so you'll feel connected to a talented, fun, and supportive team from wherever you are. This is a remote position, but we do ask that candidates be available from 10 am - 7 pm PST.
Vast
Senior 3D Concept Artist
Long Beach, CA - $132K/yr - $165K/yr
We are seeking a talented and innovative Senior 3D Concept Artist with a passion for aerospace to join our creative team, reporting to the Industrial Design Manager. In this role, you will work closely with engineers, designers, and visionaries to create compelling and forward-thinking visual concepts for both current and future space stations. Your designs will help shape the aesthetics, functionality, and experience of human habitats in space, from external station exteriors to interior living and working environments.
With a passion for technical knowledge, you will work alongside the industrial design and engineering teams to gather requirements and briefing information, allowing you to properly envision habitats for humanity’s space fairing future.
The 3D Artist Community Updates
We are thrilled to have Arvid Schneider coming by for an AMA this week! Arvid Schneider is a Lighting Supervisor at Image Engine in Vancouver, BC, with an impressive portfolio that includes Hollywood blockbusters like Jurassic World, Transformers, Spectre, and Aquaman. Explore his full filmography on IMDB: https://www.imdb.com/name/nm5431726
https://arvidschneider.com/
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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