Meta is Hiring a 3D Artist at $149K/yr - $205K/yr!!
And more job openings for 3D Artists!
Meta
3D Artist | XR Tech
Burlinggame, CA, USA - $149K/yr - $205K/yr
We are seeking a dedicated 3D Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging experiences to demonstrate technology use cases between research and product.
3D Artist | XR Tech Responsibilities:
Partner closely with the engineering and design teams to develop experiences across a range of devices
Pathfind and adopt new GenAI technology workflows for Artists
Create visually compelling 2D imagery, 3D renderings, characters and environments
Prototype, profile and optimize custom shaders, and lighting scenarios
Implement runtime logic within a complex real-time environment with performance limitations in mind
Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team
Roblox
3D Artist
San Mateo, CA,USA - $131.2K/yr - $150.2K/yr
As a 3D Generalist, you will be working with a team of talented internal and external artists, engineers, product managers, to build visually compelling games and improve workflows for Roblox’s community of developers. You will be instrumental in informing where we take our tools, including priorities for individual features and integration opportunities with other features across Roblox Studio.
You Will
Collaborate with internal and external artists to produce top-tier visuals for key partnerships.
Be a subject matter expert on game asset creation and production, including user-centered technologies.
Evaluate our internal workflows to develop a POV on areas of critical investment; bring knowledge of industry best practices to the team
Coordinate reviews with other subject matter experts in the company ultimately responsible for quality control of features
Engage with user research to understand the unique needs of our community
Partner with our community engagement and documentation teams to build tutorials and sample content
Engage with external creators to advise on best practices and surface opportunities to further improve workflows
Maharam
Photographer and 3D Scanning Specialist
New York, NY, USA - $91.3K/yr - $125K/yr
Maharam is the leading creator of textiles for interiors. Recognized for its rigorous and holistic commitment, Maharam embraces a range of disciplines, from product, graphic, and digital design to art and architecture. Known for its aesthetic and industrial innovation, Maharam’s work is guided by five main principles: utility, technology, tradition, luxury, and environmental impact.
Our purpose is to design for the good of humankind. It’s the ideal we strive toward each day in everything we do. Being a part of Maharam means being a part of something larger than your work team, or even your brand. We are redefining modern for the 21st century. And our success allows Maharam to support causes that align with our values, so we can build a more sustainable, equitable, and beautiful future for everyone.
Responsible for the accurate visual and dimensional documentation of textiles through photography and 3D scanning. Ensures consistency in color, texture, and scale across all digital assets while supporting internal imaging standards and workflows. Works closely with Media, Product Development, and Marketing teams to maintain a high level of visual fidelity and alignment with brand presentation goals.
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Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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