Google
Product Manager, Augmented Reality Geospatial Experiences
$142,000-$211,000 + bonus + equity + benefits
As the Product Manager, you will lead the development of immersive experiences for the next-generation AR glasses. In this role, you will be responsible for shaping the future of how people navigate, explore, and interact with their surroundings through the power of AR.
The Google Augmented Reality team is a diverse group of experts tasked with building the foundations for great immersive computing and building helpful, delightful user experiences. We're focused on making immersive computing accessible to billions of people through mobile devices, and our scope continues to grow and evolve.
Meta
Technical Artist, Metaverse
$153K/yr - $212K/yr - New York, NY
Help us build the Metaverse at Reality Labs group in Meta. Our goal is to establish a global-scale UGC platform that empowers creators, performers, and communities to connect and engage in unprecedented ways. As a Technical Artist, you will collaborate with multidisciplinary teams to bring innovative experiences, features, and technology to life. If you're a tech-savvy communicator, passionate about the intersection of technology and society, and excited to contribute to a dynamic environment, come be part of our journey!
Microsoft
Lead Procedural Technical Artist
$112K/yr - $238.6K/yr - Seattle, WA - Hybrid
We are looking for a customer-focused Lead Procedural Technical Artist that will help guide and build the future of Turn10 Studios and Playground Games’ procedural ecosystem. As the Lead Procedural Technical Artist, you and your team will play a crucial role in the development of our next-generation procedural pipelines and tools that power our games. Collaborating closely with the art and programming teams, you will lead the creation and implementation of procedural systems to enhance the visual quality and efficiency of content creation processes.
Join The 3D Artist Community
Big Week in The 3D Artist Community!
The group is up to 14 people!
We have a VFX Supervisor, a 3D Fashion Designer, a Leader of Digital Content Creation for apparel, a Photographer and Art Director, and a true unicorn of the industry…an artist who has worked at the same VFX house for 17 years!
There is still time to join the community before this week’s AMA session with Brett Morris, former Design Director for The Coca-Cola Company.
We also have regular online meetups where community members can connect, ask questions, and make connections around the world (we now have 5 countries represented in the group!)
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The3DArtist.Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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Is it even possible to land a 3d job with any tech company without coding experience?