Rivian
Sr. Technical Artist, Infotainment 3D
$147.5K/yr - $170K/yr - Palo Alto, CA
As we develop a fully integrated experience in our R1 and future vehicle lines, we need technical artists to help raise bar for, in vehicle, real time 3D rendering, and realize the next generation of self-driving visualizations, driver aids, and other 3D eye candy.
Our diverse team shares an innate curiosity for the world, a willingness to see things differently, and a passion for getting things done. We never stand still in our pursuit of progress, and we’re looking for the best and brightest talent to accelerate our vision toward future mobility.
Ford
XR 3D Visualization Specialist
Hybrid
As an XR (eXtended Reality) 3D Visualization Specialist you will be a champion within the Design Studio team, making the use of digital/immersive processes more ubiquitous in Ford Design. You will be required to work cross-functionally with Class A surfacing teams, Design creatives, and Color & Materials designers to make dynamic, precise models that allow the broader Ford Design team to see design vision in high resolution through monitors, power walls, and 3D XR headsets. You will also help coordinate immersive experiences for these teams and refine best practices for a global process of immersive design and collaboration.
Zoox
Senior/Staff Technical Artist
$164K/yr - $266K/yr - Foster City, CA - Hybrid
Simulation at Zoox is a diverse group of artists and engineers who create virtual worlds to test and train autonomous vehicles. Our fully automated simulation tools test various modalities in plausible 3d worlds each time data changes.
We are looking for a Senior Technical Artist to lead the development of Houdini based procedural buildings that are used in our 3D Simulator and Synthetic Data pipelines. This individual will drive new features that improve our building systems while maintaining existing functionality. We’ll be growing our database with new building types and adding support for things like attachments, variations, fully procedural residential buildings or interior rendering. Coding tasks might include headless control/hython, json based rules, QT UIs and tasks more suited to content generation.
Join The 3D Artist Community
Big Week in The 3D Artist Community!
The group is up to 16 people!
Our first AMA session with Brett Morris, former Design Director for Coca-Cola, is over. You can watch the full recording in the community.
We have a VFX Supervisor, a 3D Fashion Designer, a swimwear expert, an Asset Supervisor, a Leader of Digital Content Creation for apparel, a Photographer and Art Director, and a true unicorn of the industry…an artist who has worked at the same VFX house for 17 years!
We also have regular online meetups where community members can connect, ask questions, and make connections around the world (we now have 5 countries represented in the group!)
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The3DArtist.Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
Thanks for reading The 3D Artist! Subscribe for free to receive new posts and support my work. All views and opinions are my own!