Apple is Hiring a 3D Digital Sculptor ($172k/yr - 305k/yr)!
And even more job openings for 3D Artists!
Apple
Digital Sculptor (All levels)
USA - Cupertino, CA - $172.1K/yr - $305.6K/yr
Digital sculptors on the Apple Industrial Design Team take projects from concept models to final production surfaces and are responsible for the production data sets. We are a group of imaginative, problem solving, creative people always looking to hone the craft of sculpting. We work hand in hand with Industrial Designers and partner closely with engineers, artists, model makers and vendors. A culture of technical excellence, learning and growth is fostered by a diverse and close knit team that has fun working side by side with the designers in the Apple Design Team. The sculpting team is crucial to the design and development of all current and future Apple products.
Description
The CAD sculptor creates high-quality digital 3D surface models used in the industrial design and product development process. Responsibilities include interpreting and defining the design intent of the industrial designer using Autodesk Alias software, while directly collaborating with mechanical engineering, packaging, and tooling teams. 3D data is used to develop numerous product concepts, detailed appearance models, high-quality renderings, and production level surfaces used in tooling for manufacturing.
Lego
Senior Technical Animator
Denmark - Billund
Ready to bring your animation skills to life in a creative and fun world? Join our LEGO GAME team, where imagination thrives! As a Senior Technical Animator, you’ll craft gaming experiences that inspire players of all ages. Dive into LEGO GAME, collaborate with dedicated teams, and push creative boundaries. If you’re passionate about animation and eager to innovate, we want to hear from you!
Core Responsibilities
Define character rig and control rig setup for UEFN, UE and Unity based titles
Work closely with the development team on delivering great LEGO Gaming + Creator experiences and support other development teams on animation assets
Prepare and convert content to be used in Fortnite Creative and UEFN
Own the implementation step for animation assets in the game by creating and managing file structures, blueprints and setting up animation assets
Collaborate with internal and external teams, to help ensure assets look and function appropriately
Seek ways to improve and automate content implementation process
Experiment with new tools and integrations, enabling the possibilities with LEGO assets
Imerza
Unreal Engine Rendering & Cinematics Specialist
US - Sarasota, FL
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We’re seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects. Job Summary: We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.
Key Responsibilities
· Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
· Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
· Leverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
· Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
· Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
· Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
· Develop and integrate automation scripts to enhance rendering and cinematics workflows.
· Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.
HDR
Visualization Specialist
USA - Boise, ID
Our Boise Idaho office is seeking an Engineering 3D Visualization Specialist to join our firm of professionals. Ideal candidates should have a background in 3D visualization with a passion for 3D modeling. In this entry-level position you will be responsible for the creation of 3D multi-media to support civil, architectural, and environmental engineering projects. This includes but is not limited to 3D modeling for animation, real-time, virtual reality (VR), augmented reality (AR), and photo-simulations. The position requires the ability to work as a team member in a fast-paced production pipeline, this includes the ability to effectively communicate within a team environment.
Play Core
3D Designer - Superior
USA - Georgia - Hybrid
Essential Duties And Responsibilities
Development of film-like animations and videos: Drawing storyboards
Create 3-Dimensional Models and work with lighting, texture, and shades
Manipulate and understand 3D software – 3D Max, Metal Ray/V-Ray, Rhino, and other 3D software
Translate client and business needs to visual engaging and effective motion graphics and presentations
Communicate workflow, lighting, compositing & visual issues through written and visual notes
Be able to ‘code’ commensurate to 3D computer graphic needs
Other duties may be assigned by Manager or Supervisor.
Polywood
3D Visualization Artist | Photoreal Outdoor + Architecture – Unreal Engine Expert
USA - Remote
In this role, you’ll collaborate closely with our Creative and Product teams to build high-fidelity visualizations of outdoor environments, furniture settings, and residential architecture.
Your work will help shape how customers experience POLYWOOD before they ever sit down.
You’ll be responsible for:
Building photoreal outdoor scenes including patios, backyards, and architectural interiors and exteriors
Importing, staging, and lighting SolidWorks-based furniture models using Datasmith and Direct Link
Producing stills and animated sequences using Unreal Engine and Movie Render Queue
Creating and customizing master materials for plastics, powder-coated metals, wood, and fabrics
Developing accurate PBR materials from physical references and real-world finishes
Using particle systems to simulate weather and environmental effects such as rain, snow, and fog
Integrating foliage, Nanite assets, and environmental elements to achieve realism at scale
Partnering with Creative and Product teams to continuously raise the visual quality bar
Optionally using Twinmotion for scene setup prior to Unreal Engine synchronization
Raspberry AI
AI Implementation Specialist with Footwear Design Experience
USA - Remote - $60K/yr - $90K/yr
Raspberry AI is seeking a full-time, remote AI Training & Implementation Specialist with a fashion design background to onboard, train, and support customers using our AI-powered design platform.
In this role, you’ll be responsible for helping new and existing customers become confident, independent users of Raspberry AI. Your focus will be training, onboarding, and ongoing enablement—running live sessions, hosting office hours, troubleshooting user issues, and creating clear educational resources that scale.
You’ll work closely with Customer Success, Product, and Engineering to surface user feedback, flag issues, and continuously improve how customers learn and use the platform. This role is ideal for someone who enjoys teaching, problem-solving, and working directly with designers—and who is excited about helping fashion teams adopt generative AI in practical, real-world workflows.
Additional responsibilities may be assigned as business needs evolve.
Responsibilities
Lead customer onboarding and training sessions to help users get productive quickly
Host office hours and follow-up sessions to support ongoing learning and adoption
Respond to customer questions and troubleshoot issues via the Support Desk, email, or Loom
Review customer usage to identify blockers, confusion, or opportunities for improvement
Escalate bugs and product issues to Engineering and track them as needed
Create and maintain enablement resources such as onboarding scripts, help docs, and Loom videos
Partner with Customer Success, Product, and Engineering to share customer feedback and insights
Support teammates by answering questions and contributing to team workflows
Base Salary Estimate $60K – $90K
Crossing Hurdles
AR/VR Specialist
United States - Remote - $65/hr
Position: AR/VR Specialist
Type: Hourly contract
Location: Remote
Commitment: ~20 hours/week
Duration: Project-based
Role Responsibilities
Develop immersive AR/VR experiences and interactive media workflows suitable for AI-driven environments.
Translate creative and narrative concepts into technically implementable, computationally usable formats.
Ensure media assets are compatible with AI, rendering, and interactive pipelines.
Evaluate AI-generated immersive content for usability, performance, and technical integrity.
Collaborate with researchers to model and document real-world creative–technical workflows.
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The 3D Artist Community
We are super excited to welcome Will Gibbons for an Ask Me Anything session within the 3D Artist Community!
Will is a leading educator in the world of product visualization and one of the most recognizable voices teaching KeyShot today. With a background that blends industrial design, 3D rendering, and real-world product development, Will has built his career around helping artists and brands communicate ideas with clarity, polish, and impact.
After working professionally as an in-house industrial designer and later as a visualization specialist, Will discovered a passion for teaching the craft behind compelling visuals. He became known for breaking down complex rendering workflows into practical, efficient steps that anyone, from beginners to seasoned professionals, can understand and apply. His tutorials emphasize not just how to use KeyShot, but why certain decisions create better results, helping thousands of artists build a stronger foundation in lighting, materials, and storytelling through imagery.
Over the years, Will has collaborated with global brands and tech companies to create visuals, animations, and educational content that elevate product messaging. He’s taught countless students through his online courses, YouTube tutorials, and livestreams, developing a reputation for clarity, precision, and an approachable teaching style.
Will continues to shape the product-viz community by sharing insights on rendering theory, workflow optimization, and professional development for 3D artists. Whether he’s teaching the fundamentals of photorealism, walking through advanced KeyShot setups, or offering creative career advice, Will’s mission remains the same: empower artists to create visuals they’re proud of and help them build sustainable, rewarding careers in 3D.
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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