3D Job Openings at Procter & Gamble, Ford, Stellantis, and Meta!!!
And even more job openings for 3D Artists!
Procter & Gamble
3D/CG Creative Digital Designer
USA - Cincinnati, OH - $85K/yr - $115K/yr
Join us as a 3D/CG digital products designer at P&G where you will make an impact from day 1! P&G’s Day 1 starts with you doing something that matters – making an impact on the world, P&G brands, and your career.
As a 3D/CG creative digital designer you will design products that create effective/award-winning 3D/CG content for Consumer Digital Products (CDP), that delivers superior brand communication for our in-house studio. This role is for a self-starter—someone who can take a brief and turn it into striking, on-brand computer generated (CG) content across a wide range of outputs.
You’ll be responsible for modeling, lighting, animating, and rendering everything from photoreal product visuals and social-first animations to fluid simulations and scientific explainers. You’ll also help establish workflows, tools, and asset libraries that enable high-quality, scalable content across brands and platforms.
As this capability grows, you’ll play a key role in shaping how 3D and CG fit into our broader creative and production ecosystem—especially through the adoption and integration of AI technologies into daily workflows. Experience with Unreal Engine or virtual production is a plus.
You’ll collaborate closely with the broader CDP team—including creatives, producers, editors, media, data, and marketing technology partners—to ensure our work is visually compelling, brand-right, efficient, and always evolving.
Key Responsibilities:
Define and activate a plan to expand our in-house 3D/CG capabilities within the CDP space
Develop and implement a strategy to build reusable, scalable CG asset libraries across categories and brands
Own the creative and technical workflow for 3D/CG-led projects from brief to delivery
Provide creative and executional direction on 3D/CG projects, ensuring excellence in visual quality, speed, and efficiency
Lead integration of AI tools into the CG pipeline (e.g., concepting, look dev, modeling, texturing, lighting, animation, simulation, rotoscoping, and post), quantifying efficiency and quality gains
Establish robust pipelines and best practices for real-time and hybrid workflows (Unreal, virtual production, USD/Omniverse, etc.)
Partner with creative, production, and data/tech teams to bring ideas to life through best-in-class CG execution
Advocate for responsible, brand-safe use of AI (IP compliance, data privacy, bias mitigation, and human-in-the-loop quality control)
Mentor team members on AI-forward techniques (prompt design, automation, tool selection), fostering a culture of continuous learning and experimentation
Ford
3D Designer
USA - Dearborn, MI
We are the movers of the world and the makers of the future. We get up every day, roll up our sleeves and build a better world -- together. At Ford, we’re all a part of something bigger than ourselves. Are you ready to change the way the world moves?
Digital Product Design (DPD) at Ford is committed to envisioning and creating simple, thoughtful, enjoyable, and compelling product experiences that our customers need and love. We work in close partnership with product and engineering to deliver best-in-class interactions experiences that meet the needs of people today, and in the future. Our team is comprised of a dynamic group of product designers, researchers, visual designers, industrial designers, modelers, and project managers.
In this position...
As a 3D Illustration Designer, they are responsible for the end-to-end creation of compelling visual illustrations, bridging the gap between design intent and production readiness. This individual will leverage 3D software to envision, develop, and implement diverse 3D elements, ranging from illustrative designs to high-fidelity presentation visuals. A key aspect of this role involves establishing and optimizing scalable pipelines for efficient asset generation and workflow, while also contributing to the documentation of visual guidelines for broader team adoption. The designer will collaborate closely with Product Designers, Design Directors and Software Engineers, to support leadership reviews and design intent assets for production.
Meta
Product Visualization Specialist
US - Seattle, WA - $144K/yr - $204K/yr
Reality Labs is shaping the future of consumer electronics in the fields of Augmented Reality and Virtual Reality. As Product Visualization Specialist, you will partner with industrial design and marketing to create world-class, photorealistic product imagery that pushes the state-of-the-art in rendering and styling. You bring visual storytelling and industry leading hands-on rendering and 3D skills together to create delightful brand-building digital product photography, artworks and animations. You will be part of a vibrant team of artists, to collaboratively explore and deliver the product imagery of the future.
Product Visualization Specialist Responsibilities:
Create state-of-the-art imagery of category-defining products
Help create the visual language of our brand through imagery
Work collaboratively with multiple cross-functional teams on complex multi discipline programs
Conceive elegant, effective ways to showcase our products, highlight features, and inspire consumers
Lead/own imagery needs with a combination of internal and external resources
Stellantis
Senior Creative Designer
USA - Auburn Hills, MI
At Stellantis, Creative Designers are influential in driving our pride and passion for world-class products across our wide portfolio of brands, including Chrysler, Dodge, Jeep, Ram, and SRT. Our designers help set the pace for the company by developing concepts for new and exciting driving experiences. Designers at Stellantis are encouraged to think bigger, push harder, continually invent, and reinvent automotive technologies and designs. Stellantis offers designers unrivaled career opportunities in the center of automotive innovation. As our product evolves, so do our Designers.
We are currently seeking Interior and Exterior Creative Designers with a variety of backgrounds and experience levels to work in our Design Studio. With the use of technology, design candidates must demonstrate excellent 2D and 3D communication and visualization skills. Design team members must have strong leadership and presentation skills. They must also be able to collaborate with Engineers and Developers as they work on diverse programs and projects. Related work experience and emphasis on modeling are also required.
We’re looking for people who thrive in a fast-paced environment, deliver as a way of life and are inspired to make a positive impact. Team members are expected to establish effective working relationships, founded on trust and transparency, with our internal and external partners. Sound judgment, excellent communication skills and the ability to drive decisions through consensus and influence change are a must.
Basic Qualifications
A minimum of a Bachelor’s degree in Fine Arts, or BS in Industrial, Product, or Automotive Design
A minimum of 5 years of automotive exterior and/or interior product design experience
Working knowledge of Alias, Illustrator, and Photoshop
Ability to create both production and advanced design proposals while demonstrating exceptional design intuition
Ability to artistically represent 2-D and 3-D concepts using a wide variety of presentation techniques, including manual/digital sketching, ALIAS, Photoshop and/or similar programs
Experience with manual and digital sketching
Ability to work with a project team of Technical Engineers, clay sculptors and fabrication specialists is preferred
Strong presentation and design communication skills
Must possess an exceptional awareness of the global state of automotive design concepts and emerging design trends
Must submit portfolio along with application to be considered a viable candidate for the position
Notion Theory
Architectural Visualization Specialist
USA - Miami, FL
Maximize the potential of our digital twin environments and real-world building experiences at Notiontheory by:
creating photorealistic architectural visualizations that bring buildings to life before they’re built
translating architectural drawings, BIM data, and design intent into compelling still imagery and cinematic video
developing interior and exterior environments with attention to materiality, scale, and spatial quality
crafting lighting scenarios that accurately represent time-of-day, seasonal variation, and artificial lighting design
collaborating with architects, developers, and our Arch Dev team to ensure technical accuracy and design fidelity
building and maintaining libraries of architectural materials, fixtures, and furnishings
leveraging path tracing and Movie Render Queue to achieve the highest quality renders
establishing workflows for efficient iteration as architectural designs evolve
defining and documenting arch viz standards and best practices to ensure visual consistency across projects
RedCloud Consulting
3D Generalist
USA - Redmond, WA - $108K/yr - $120K/yr
We’re looking for a multi?skilled visual artist with strong 3D modeling, rendering, and animation capabilities. This role supports technical teams by transforming complex concepts into compelling visualizations (both static and animated) to enhance presentations and communication materials.
This role requires regular onsite presence for co?creation with engineers and designers (lab and office environments). Candidates must be able to work onsite in Redmond Washington and accommodate lab schedules and ad?hoc working sessions.
Responsibilities Include But Are Not Limited To
Create 3D visualizations to explain technical or scientific concepts and elevate presentations and storytelling.
Collaborate closely with PowerPoint designers, engineers, and producers to ensure cohesive project delivery.
Respond to special requests and deliver high?quality assets under tight timelines.
Adapt to evolving needs, including short?notice projects and shifting priorities.
Jacobs
Lead Visual Media 3D Artist & Real-Time Developer
USA - Arlington, VA - $180K/yr - $190K/yr
Jacobs is seeking a highly skilled 3D Visualization Artist to create and deliver cutting-edge visualization experiences. This role combines artistry, technical expertise, leadership capabilities, and innovation to produce high-quality visual communication solutions and strategies ranging from still imagery to real-time interactive environments. The ideal candidate will bridge design and technology, driving workflow enhancements, AI integration, and scalable visualization pipelines. Knowledge and experience in application development environments (Git, Azure, AWS) as well as agile development.
Key Responsibilities
Deliver high-quality visualization assets including still images, animations, and real-time experiences.
Generative design (AI) and pipeline development Build and optimize workflows, tools, and automation for large-scale simulations and complex digital assets.
Workflow integration Bridge advanced technology with production artists to streamline processes.
Technical troubleshooting Provide support for rendering infrastructure, hardware benchmarking, and production challenges.
Innovation in visual communication Enhance industry workflows with real-time production environments (Omniverse, Unreal, Vantage, Twinmotion).
Technology standardization Rationalize tools and workflows through accessible UX/UI wrappers and deployment strategies.
AI workflow prototyping Lead integration of AI-driven tools for simulation, asset generation, scene assembly, and content management.
GenAI replication and deployment Develop offline equivalents of Gen AI LLM models like Firefly, Midjourney, Stable Diffusion, Runway, Sora, Veo and Nano Banana and Magnific for secure internal use.
Extended Reality (XR) Skills (Hardware and Software) Provide technical and visionary input on strategies as well as identification and implementation of new technologies
AVATR Global Design Center
Intern – 3D/Motion Designer in UX/UI Advanced Design
Germany - Munich, Bavaria
AVATR is about bringing people together, connecting ideas and cultures: we believe people from different backgrounds working together in a multidisciplinary atmosphere inspire each other to create a design composition that in the long run radiates its richness from the inside out.
AVATR, inspired by ‘avatar’, aims to enable each user to create another self in an intelligent parallel world, becoming “your most emotional intelligent companion”. Our technology focuses on emotional intelligence and stands for casual luxury with forward-looking design and warm technology. Through a holistic approach the brand looks at the big picture and by understanding users’ lifestyle and desires to enable them to pursue what they love.
As an explorer in the new track of smart electric vehicles (SEV), AVATR is committed to building an international high-end SEV brand.
More about AVATR: https://www.avatr.com/en
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What it’s like to work with us:
“Our Design Center is a vivid platform, where people from all over the world will find a stage to unleash their talents! It is a place where ideas and innovative minds meet. A bold and lively discourse of different views and multidimensional design thinking are always welcome here. Authenticity and originality based on our unique design philosophy generate remarkable designs. The AVATR Design Center feels like a small creative family with the vision to find solutions towards future high-end with a humanized spirit”.
Position: Full-time Intern - 3D/Motion Designer in UX/UI Advanced Design
Duration: 6 months or longer
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The 3D Artist Community
We are pumped to have Javier Perez joining us this week for an AMA!
Javier Pérez is a Lead Material Artist at PlayStation Studios Visual Arts, where he spends his days figuring out how to make game worlds look believable up close and still hold together at scale. He’s been working in games for well over a decade, with a deep focus on materials, surfaces, and procedural workflows, especially in Substance Designer.
If you’ve ever wondered how AAA teams actually build materials that survive production constraints, engine limits, and art direction changes, this is very much his lane. Beyond studio work, Javier has a long track record of teaching, sharing breakdowns, and helping other artists level up their material workflows.
For the 3DAC AMA, he brings a very grounded, no-BS perspective on what really works in production, what doesn’t, and how to think about materials as systems rather than one-off assets.
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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