INDG
CGI Automotive Artist (3Ds Max & V-Ray)
Netherlands - Amsterdam (Remote or On-site)
INDG is looking for a CGI Automotive Artist skilled in 3Ds Max and V-Ray to create still images and animations for automotive brands with demanding visual standards.
Develop still images and animations from high-poly vehicle models — exteriors, interiors, detail crops, accessories, colorways, and motion sequences — handling texturing, shading, lighting, rendering, and compositing.
Assess render quality from a senior production perspective, diagnosing whether issues stem from lighting, material response, geometry, camera setup, render settings, or compositing, and refining materials like clearcoat, metallics, glass, leather, and chrome.
Maintain production standards by creating scenes and outputs compatible with large content sets, following naming, versioning, and organization protocols for configurators and automated workflows.
Implement feedback from art directors and production teams, identify recurring issues, and document solutions to reduce rework across automotive production.
Mattel, Inc.
Lead Artist - Digital Gaming
United States - El Segundo, CA - $115K/yr - $144K/yr
Mattel is looking for a Lead Artist to help define and manage the artistic vision for mobile games built on its beloved IPs, reporting directly to the Art Director.
Develop, refine, and execute high-quality art assets across multiple mobile game projects.
Directly support external developers with artistic guidance, feedback, asset review, paint-overs, and clear creative direction to ensure adherence to project goals.
Ensure brand consistency and adherence to style guidelines across all assets, whether produced internally or by external partners.
Create mood boards, refine pitch decks, and produce compelling marketing and UA art that aligns with brand vision and project requirements.
Collaborate with Design, Engineering, Product Management, and Marketing to align project vision and objectives.
General Motors
Visualization Studio Artist, Visualization Foundations
United States - Warren, MI (On-site)
GM’s Design Visualization Foundations team is hiring Visualization Artists to create compelling visualization assets and experiences embedded directly in the Design Studios in Warren.
Act as the single point SME embedded in the studios and linked to the core Visualization teams, identifying efficiencies in studio deliverables.
Collaborate with designers, sculptors, and studio engineers to identify data prep standards, troubleshoot hardware/software, and drive continuous improvement.
Support VR, MR, and AR tablet reviews across multiple software and hardware platforms, plus traditional and AI-enabled animations.
Support market research virtual clinics, industry events, and executive and senior leader reviews.
Meta
Product Visualization Specialist
United States - Seattle, WA - $173K/yr - $245K/yr
Meta’s Reality Labs is looking for a Product Visualization Specialist to partner with industrial design and marketing on high-quality, photorealistic product imagery that pushes the state of the art in rendering and styling.
Create state-of-the-art imagery of category-defining products.
Help create the visual language of the brand through imagery.
Work collaboratively with multiple cross-functional teams on complex, multi-discipline programs.
Conceive elegant, effective ways to showcase products, highlight features, and inspire consumers.
Lead imagery deliverables using a combination of internal and external resources.
Unity
Senior Tech Artist
Denmark - Copenhagen (On-site) - DKK 763,100 - 1,144,700
Unity’s Technical Content Marketing team is looking for a Senior Tech Artist to build the demos, samples, and pipeline showcases that prove what Unity makes possible across industrial use cases.
Build optimized high-fidelity assets, demo, and sample projects in Unity across core industrial use cases — robotics, prototyping, digital twins, training, product configurators, and HMI/embedded systems.
Create demo flows that connect Unity Studio, Cloud, Asset Manager, and the Editor, with outputs ready for web, mobile, desktop, and XR.
Write or vibe-code C# for tooling, automation, and interaction logic, using AI coding and design assistants to accelerate prototyping and iteration.
Handle end-to-end video production — planning, recording, editing, voiceover, and final delivery — for technical content channels.
Anatomage Inc.
Visual Effects Animation Artist
United States - Santa Clara, CA (Hybrid) - $80K/yr - $120K/yr
Anatomage — makers of the world’s first life-sized virtual dissection table — needs a VFX and Animation Artist to be the driving creative force behind its real-time simulations and visual effects.
Use 3D generalist skills spanning modeling, texturing, and lighting to create a variety of digital environments.
Execute workflows across real-time simulation and character animation within Unreal Engine, using the Niagara system and Houdini to create scientifically accurate special effects.
Handle character rigging and animation for MetaHumans.
Universal Music Group
3D Motion Specialist
United States - Philadelphia, PA - $63,010 - $90,000
UMG’s Fame House division — its D2C powerhouse for artist e-commerce — is looking for a 3D Motion Specialist to shape artist storefronts and campaigns through motion, animation, and immersive visual storytelling.
Create high-quality motion graphics and animation assets across digital campaigns, e-commerce experiences, social content, and artist initiatives.
Create 3D environments, product visualizations, digital assets, and immersive content experiences.
Develop realistic and stylized renderings that support campaign and brand objectives.
Partner with Creative Directors to explore visual concepts, participating in concept development, brainstorming sessions, and creative workshops.
Target
3D Designer
United States - Minneapolis, MN (Hybrid) - $73,000 - $132,000
Target’s Digital Product Creation team is looking for a 3D Designer to lead design-driven 3D content that brings product concepts to life using 3D and Gen AI-powered workflows.
Lead the creation of high-quality 3D assets and visualizations, translating 2D concepts, sketches, and design direction into compelling product storytelling.
Leverage Gen AI and prompt-driven workflows to rapidly explore, refine, and communicate product concepts, materials, colorways, and styling directions.
Partner closely with product designers to co-create, iterate, and influence product concepts through rapid visualization and prototyping.
Collaborate cross-functionally with technical artists, merchandising, marketing, digital teams, and external partners to ensure scalable, brand-consistent design outcomes.
To get 3D Jobs Emails Sent to Your Inbox Every Wednesday
3D Automotive Deep Dive 05 - The Super USD File and How to Actually Build One
One of the biggest misconceptions about USD files (Universal Scene Description) is that their main value is being a universal format, something that moves cleanly between applications without breaking. That part is true.
Who Am I?
New 3D Artist Merch!
New 3D Artist swag is here!
We ran a design contest inside the community, and Randy Mills took it home with a CMYK sweatshirt design that’s honestly too good not to wear.
Grab yours today.



Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
Thanks for reading The 3D Artist! Subscribe for free to receive new posts and support my work. All views and opinions are my own!




