CONNETIX
3D Product Artist
United States - Remote - Full Time
We are seeking a skilled 3D Product Artist who has a genuine passion for the Toy Industry and a desire to grow with us. If you’re a big kid at heart, this could be the perfect role for you! In this position, you will assist in the 3D rendering of our product, toy construction builds, and color studies during the new product development process. Your creativity and technical skills will play a crucial role in bringing our innovative products to life.
Key Responsibilities:
Create high-quality 3D renderings and prototypes for toy designs.
Collaborate with the design team to develop new products and improve existing ones.
Conduct colour studies and visual presentations to enhance product appeal.
Assist in the transition from design to production, ensuring feasibility and manufacturability.
Stay updated on industry trends and emerging technologies to incorporate innovative design techniques.
Prepare detailed documentation and specifications for production processes to ensure accuracy and quality.
C² Technologies, Inc.
3D Graphic Artist II
United States - Remote - Full Time
C 2 Technologies seeks a mid-level 3D artist to join our Training, Modelling, and Simulation team. The ideal candidate will have extensive knowledge and experience in creating realistic and immersive 3D designs and developments. Be able to demonstrate strong skills in modeling, texturing, lighting, rigging, and animation. Collaborate with supervisors, designers, and engineers, helping support and produce interactive trainers, serious games, and simulations for mobile, web, and desktop platforms.
BigBoxVR
Hard Surface / Gun Artist
United States - Remote - $126K/yr - $175K/yr
You are a seasoned and talented Hard Surface / Weapon Artist looking to build the next generation of games in VR. You have multiple years of experience with Maya, Zbrush and the Unity Editor (or other 3D game engines like Unreal) and love to create fun and interesting guns, grenades and gear for a live-service, online game. You have a passion for First Person Shooters and creating assets that demonstrate authenticity and realism.
Hard Surface / Gun Artist- BigBoxVR Responsibilities:
Create high quality 3D models and assets (Weapons, Gear, and gadgets) in both high-poly and low-poly versions
Ensure art assets are performant and within budgets for draw calls, poly counts, and texture memory without compromising visual quality
Develop new gun ideas that fit within conceptual designs, technical parameters, and production goals, for a live-service online game
Possess the expertise, experience, and organizational skills to complete weapon models from concept to in game assets with minimal oversight and to mentor team members in similar tasks
Ability to take and quickly address feedback as well as provide feedback to others
The 3D Artist Community Updates
Valery is a marketing enthusiast, VR sculptor, and 3D generalist passionate about visual communication and design. She is dedicated to brand identity, new tech adoption, and changing perspectives through innovative visual solutions.
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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The toy job!! I love that one! I bet the applications for the gun job will definitely be the most extensive!