3D Job Openings!!!!
Nike, GM, Epic Games, and the Baltimore Ravens headline a week that swings from Fortnite materials to NFL video boards to NIH scientific visualization.
Nike
Expert 3D Footwear Designer
United States - Beaverton, OR
Nike’s Advanced Innovation team is looking for a master craftsperson and design technologist to set the standard for 3D excellence while pioneering generative AI integration into footwear design workflows.
Create your own design solutions and collaborate with your Sport team’s footwear designers, Design Director, and senior leadership on new concepts
Partner with the GenAI team, Global Tech, and CP&I to define, refine, and scale generative AI tools and digital workflows for global deployment
Drive adoption of both traditional 3D best practices and emerging AI capabilities across the org
Build custom tools and workflows in collaboration with pipeline teams to accelerate the organization’s capabilities
Work on the highest complexity projects with new methods of make, partnering with development and engineering to ensure feasibility
Guide design teams toward manufacturable solutions by understanding footwear costing, scale, and speed constraints
Mentor 3D Designer II and Sr. team members, helping the team understand Nike’s strategic vision
Baltimore Ravens
Motion Graphics Designer / Animator
United States - Owings Mills, MD (Full-Time / In-Person) - $80,000–$100,000
Ravens Productions is hiring a highly creative Motion Graphics Designer/Animator to deliver dynamic visual content across digital, broadcast, in-stadium, and social platforms for one of the NFL’s premier franchises.
Design and execute high-impact motion graphics for game-day video board content (M&T Bank Stadium), social/broadcast features, marketing/sponsorship initiatives, and community content
Develop style frames, storyboards, and animation concepts aligned with the Ravens brand
Collaborate closely with producers, editors, designers, and leadership
Translate football storylines, player narratives, and brand campaigns into compelling visual motion
Facilitate post-production workflows under tight NFL timelines
Collaborate with the award-winning in-house production team along with outside vendors and freelancers
Maintain brand consistency across all animated assets
Epic Games
Senior Technical Artist
United States - Cary, NC - Full-time
Epic is looking for a Technical Artist with a strong focus on material creation to join the Fortnite team, building visually rich, performant materials for characters and accessories using Unreal Engine.
Create high-quality, game-ready materials for characters and other cosmetics
Build materials that leverage procedural textures and custom material logic to achieve distinctive visual effects
Generate textures and bake data using tools such as Substance Designer, Substance Painter, and Houdini
Develop reusable material frameworks and workflows for tech artists and artists of other disciplines
Collaborate with character artists, tech artists, and engineers to integrate materials with geometry, effects, and Blueprints
Optimize materials and textures to meet performance, memory, and scalability targets across multiple platforms
Contribute to improving Unreal Engine material pipelines and best practices
General Motors
Senior Design Sculptor – Digital Technical
United States - Warren, MI (On-site) - Full-time
GM is looking for a studio expert to develop high-quality digital surfaces that bring advanced design concepts to life, guiding sculpting teams across multiple programs.
Develop high-quality aesthetic digital surfaces that meet Design intent, engineering requirements, and GVDP quality standards
Execute digital models to program timelines while ensuring accuracy, surface integrity, and data readiness for release
Mentor sculpting teams on modeling techniques, best practices, and new digital tools
Collaborate with design and engineering stakeholders to resolve technical challenges and influence 3D solutions
Lead and participate in peer reviews, providing expert feedback on surface construction
Contribute to digital SMS forums, helping shape training strategies and workflow enhancements
Reinforce studio data management standards and corporate systems (Teamcenter, SharePoint) across teams
ALO
3D Visualization Associate
United States - Beverly Hills, CA (On-site) - $85,000–$110,000
ALO Architecture + Design is looking for a 3D Visualization Associate to assist the Architecture and Store Design Team on 3D modeling and developing retail store designs for the fast-growing wellness brand.
Work with Architecture and Design Project Managers to plan and build 3D models for new store designs
Update and maintain 3D models and the 3D standards library
Prepare 3D models and rendering software for creation of 3D content for store designs
Assist in the development of schematic designs
Set up and maintain 3D con presentation sheets for internal and external review
Regularly review deliverables for accuracy and thoroughness
Ensure renderings meet brand standards and incorporate all visual components
HOKA
Sr. Designer, Digital Concept Design
United States - Portland, OR (Hybrid) - Full-time
HOKA (Deckers Brands) is looking for a Sr. Designer to drive innovation by leveraging 3D design and generative AI tools, building digital workflows that accelerate footwear development.
Lead HOKA’s digital design enablement roadmap, integrating 3D design, AI visualization, and prototyping tools into the footwear design process
Build and scale custom digital workflows and generative design systems to enhance creativity and efficiency
Partner with Product Designers to rapidly ideate 3D forms and assets (upper builds, renders, 3D models, generative assets)
Collaborate with Product, Development, and Engineering teams to define 3D digital workflow handoff to Factory teams
Provide hands-on support to empower the design community in leveraging digital tools
Contribute to annual and seasonal creative vision and design direction
Demonstrate expert-level knowledge of the Running, Outdoor, and Lifestyle Footwear competitive landscape
3RD AVE
Sr. Experiential 3D Spatial Designer
United States - Los Angeles Metropolitan Area (Hybrid, 3 days in-office / 2 WFH) - $110,000–$125,000
3RD AVE is seeking a Senior Experiential 3D Spatial Designer & Environmental Graphic Designer to contribute throughout the entire lifecycle of a project — from concept development and presentation through fabrication and installation.
Lead the design and layout of experiential campaigns, exhibits, theme park environments, branded activations, museums, and retail spaces
Create spatial concepts, blocking studies, and detailed 3D models using SketchUp
Produce high-quality renderings for client presentations and internal reviews
Build sophisticated client-facing presentations, pitch decks, and design narratives
Develop environmental graphics, branding applications, and signage systems; prepare print-ready artwork
Work closely with Technical Designers to ensure creative models align with engineering and build drawings
Collaborate with Fabrication, Scenic, CNC, and Installation teams to maintain design intent through execution
Unboxed Group
Experiential Designer (3D Experiential Designer)
United States - Brooklyn, NY (In-office Mon–Thu, remote Friday) - $90,000–$110,000
Unboxed Group, a global creative agency crafting unforgettable brand experiences, is seeking a highly creative Experiential Designer to elevate brand experiences through innovative spatial design and cutting-edge technology.
Conceptualize and design immersive brand environments and installations aligned with client goals and creative strategies
Develop mood boards, sketches, and detailed visual presentations using Canva, Google Slides, and AI-powered platforms
Create scaled CAD floorplans and conduct site visits to ensure accurate, full-scale drawings
Utilize AI tools such as Midjourney and Krea for conceptual development and ideation
Produce high-quality 3D renderings and visualizations using AutoCAD, SketchUp, and 3ds Max
Apply lighting design principles to enhance spatial ambiance in experiential environments
Collaborate with internal teams to translate creative briefs into logistically feasible spatial solutions
Higharc
3D Artist
United States (Remote) - Full-time
Higharc, a VC-backed startup changing how new homes are designed and built, is growing its Visualization team and looking for a 3D Artist to create high-quality, photo-realistic assets and scenes for architectural visualization projects.
Create and refine detailed photo-realistic assets and full scenes that meet artistic and technical standards
Develop and revise models, materials, lighting, and compositions for interactive and rendered environments
Ensure all assets meet performance, memory, and optimization requirements
Collaborate closely with team members to maintain consistency, quality, and production velocity
Take ownership of assigned projects from intake through final delivery
Contribute to continuous improvement of production workflows, documentation, and quality standards
Guidehouse
Scientific 3D Project Engineer
United States - Rockville, MD (On-site, 1–2 remote days/week) - $113,000–$188,000
Guidehouse is hiring a Scientific Visualization and 3D Fabrication Engineer to support NIAID (part of NIH) with 3D modeling, 3D printing, and data visualization for the BioViz Lab.
Design and develop custom 3D models and labware to support DIR scientific workflows, translating lab requirements into manufacturable designs
Lead complex modeling projects requiring deep familiarity with experimental workflows and instrumentation
Collaborate with BioViz Lab staff to operate and support 3D printing hardware
Contribute to the development of interactive and immersive content, including real-time engines and XR environments
Design and manage research studies assessing the efficacy of immersive technologies for scientific data exploration
Develop and deliver training sessions in 3D modeling, 3D printing, and data visualization for NIH staff
Mentor junior staff members and contribute to team skill development
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Who Am I?
3D Merch is here!
Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
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