3D Job Openings!!!!
Epic Games, General Motors, and L'Oréal lead a stacked week with a PlayStation studio hunting for a Tech Art Lead and a freelance gig to build a lip-synced VR avatar
Epic Games
Principal Technical VFX Artist
Cary, NC
Epic is looking for a Principal Technical FX Artist to join Rocket League, a live-service game with a huge passionate fanbase. You’ll own FX systems, solve hard technical problems, and set the visual and technical standard for how effects work across the game.
Drive VFX systems and quality, design reusable, scalable solutions that support rapid iteration and long-term production across gameplay, cosmetics, and arena systems
Author outstanding real-time effects across a range of styles, from grounded and physical to high-energy and stylized
Collaborate with Tech Art and Engineering to define performance budgets and hit them without sacrificing visual quality
Prototype and validate new VFX workflows
Set the quality bar, defining what “good” looks like for the team
Mentor and elevate artists across disciplines; raise the floor and the ceiling
General Motors
Clay Sculptor - Exterior or Interior
Warren, MI (On-site)
GM’s Creative Design organization is seeking a studio technical expert to execute clay models by developing aesthetic surfaces that meet timing and quality requirements while mentoring sculpting teams. Both Exterior and Interior Clay Sculptors are being considered.
Exhibits a safety mindset while identifying, taking ownership and resolving safety concerns
Develops high quality aesthetic surfaces for clay models throughout the GVDP
Active participant in studio and patio reviews, contributing expert aesthetic judgement with 3D solutions
Supports surface releases that meet Design approval, production engineering, and data release requirements
Mentors others in achieving GVDP modeling standards and raises concerns if quality standards aren’t met
Collaborates with technical SMEs and lead sculptors on continuous improvement and clay training strategies
Mighty Media Studios
3D & Virtual Production Designer
Bellevue, WA (Hybrid) - $115,000 - $125,000
Mighty Media is looking for a 3D & Virtual Production Designer to build high-fidelity Unreal Engine environments and virtual sets for their state-of-the-art LED volume, plus motion graphics and broadcast packages in Cinema 4D.
Design, build, and maintain high-quality 3D environments and virtual sets within Unreal Engine for virtual production, broadcast, and marketing content
Create and optimize assets, materials, shaders, landscapes, architecture, and environmental effects
Build modular environment systems and reusable asset libraries that support scalability across productions
Design and create 3D assets and animation sequences in Cinema 4D for motion graphics, title sequences, and broadcast graphic packages
Partner with technical teams to establish and improve virtual production workflows across Unreal Engine, C4D, Disguise, and Pixera
Kelly Science, Engineering, Technology & Telecom (via client)
Digital Sculptor
Dearborn, MI (Hybrid - 4 days onsite, 1 remote) - $36/hr - $40/hr
Kelly is staffing a design role for a premier automotive manufacturing client in Dearborn, developing 3D vehicle badging and branded components in Alias and VRED.
Developing and refining 3D design concepts for vehicle badging and branded components
Creating detailed 3D models, renderings, sketches, and prototypes using industry-standard tools
Ensuring brand consistency and adherence to design guidelines across multiple touchpoints
Collaborating with brand design, engineering, and suppliers to ensure manufacturability and technical feasibility
Preparing and presenting design concepts to stakeholders and leadership
Unboxed Group
3D Experiential Designer
Los Angeles County, CA (Hybrid) - $110,000 - $135,000
Unboxed Group, a global creative agency behind experiences for Waldorf Astoria, Spotify, Mercedes-Benz, and The Academy Awards, needs a 3D Experiential Designer to turn creative ideas into buildable, memorable live event environments.
Design live events, premieres, hospitality environments, consumer activations, and immersive installations
Develop creative concepts that translate client objectives into engaging physical environments
Produce mood boards, creative narratives, floor plans, renderings, and design documentation
Independently lead assigned projects from concept through execution
Partner with Producers, Technical Designers, Fabricators, and vendors throughout development and execution
Participate in site visits, venue walkthroughs, fabrication reviews, and onsite installation
Elevate
3D Designer, Experiential
Nashville, TN (Hybrid)
Elevate Creative, the creative arm of sports and entertainment firm Elevate, is looking for a 3D Designer to bring branded spaces and immersive experiences to life through spatial visualization, modeling, and rendering.
Create high-quality 3D models and photorealistic renderings of experiential environments
Translate sketches, CAD drawings, and concepts into compelling visualizations
Model environments including architecture, interiors, signage, and scenic elements
Collaborate with designers and creative leads to explore ideas in 3D early in the process
Incorporate real-world constraints like materials, fabrication, and installation into models
ArenaNet
Materials Artist (Contract)
United States (Remote, Contract) - $40/hr - $58/hr
ArenaNet is looking for a Materials Artist to help bring the world of its upcoming title, Guild Wars 3, to life, building high-quality environment assets that shape the game’s visual identity and atmosphere.
Create high-quality PBR materials and surface treatments that support and elevate the project’s visual direction
Build and manage Substance Designer graphs for tileable materials, trims, and surface detail
Create 3D props and environment assets for a wide range of locations in Unreal Engine 5
Partner closely with Tech Art, Concept Art, Environment Art, Design, and Art Direction to translate visual targets into compelling in-game assets
Collaborate with Environment Artists to ensure materials are integrated consistently across in-game environments
teamLFG
Tech Art Lead
United States (Remote) - $143,000 - $215,000
teamLFG needs a Tech Art Lead to build character rigs and efficient art workflows for a brand-new PlayStation universe, working closely with the art team from pre-production onward.
Lead the Tech Art discipline and define the team’s goals while contributing directly as an IC in early stages of the project
Build and manage the Technical Art team, mentoring internal Tech Artists and overseeing external Tech Art work
Work closely with the Art Director to find innovative methods for bringing the team’s artistic vision to screen
Ensure visual aspects of the game are performant across all platforms
Create custom tools to enhance the game’s visual fidelity and performance
Develop and refine workflows and pipelines that boost production efficiency
TykeAI
3D Avatar Creator for a Unity App
Liverpool, England, United Kingdom (Remote, Freelance) - GBP £1.8K / one time
TykeAI, which runs a live VR app on Meta Quest 3, needs a freelance artist to build a fully rigged, lip-synced humanoid avatar that plugs straight into their Unity pipeline.
Create a fully rigged 3D humanoid model with blendshapes for visemes, lip-synced to audio
Match visemes to standard Character Creator 4 mapping for direct pipeline integration
Build the avatar in Reallusion software with a Unity Standard BiRP-compatible shader, delivered as FBX
Optimize for standalone VR (Meta Quest 3): roughly 200,000 triangles, one skinned mesh, low material count, 2K textures (4K for the face)
THE·TEAM
Sr. 3D Designer
Brooklyn, NY (Remote, full-time in the US) - $85,000 - $110,000
THE·TEAM, a global agency working across sports, music, and entertainment, needs a 3D Designer to join its Brooklyn-based creative department on experiential work for iconic brands.
Work simultaneously on multiple projects from initial concept development through final execution
Create and oversee materials for client campaigns, liaising with third-party vendors as required
Collaborate on creative and production timelines to incorporate 3D design deliverables
Present work internally, substantiate creative decisions, and take feedback and amends in stride
Produce iterative concept studies, spatial layouts, 3D renderings, and detailed production drawings
L’Oréal
Manager- Global Visual Merchandising (IT Cosmetics)
El Segundo, CA - $92,000 - $128,000 + bonus
L’Oréal’s IT Cosmetics team needs a visual designer to help create 2D and 3D POS elements for new launches, working alongside the DMI Visual Merchandising and Retail Design team on global and internal retail projects.
Assist with the creation of compelling 2D graphics used in POS globally
Design and develop product staging for each launch across different POS touchpoints
Build accurate 3D models of new products to be released internally
Cooperate with internal and external stakeholders to guarantee a consistent retail experience
Help maintain design consistency and reinforce the brand’s global image
Twist Recruitment
3D Senior Motion Designer
Huddersfield, England, United Kingdom (On-site) - £50K - £75K/yr
Twist Recruitment is hiring a Senior 3D Motion Designer to work across some of the world’s biggest drinks brands, ambitious tech startups, and gaming companies. You’ll create bold, cinematic motion using Cinema 4D, Blender, and Redshift, contributing to storyboards, visual narratives, and creative direction while bringing world-class 3D craft to a small, multidisciplinary studio team. On-site presence in West Yorkshire is required 4-5 days a week, with yearly trips to America.
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Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
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