Nike
Lead 3D Footwear Designer, Digital Design
United States - Beaverton, OR (On-site)
You’re a highly skilled 3D design expert with mastery of design, multiple digital design tools, deep manufacturing knowledge and computational design, driving innovation in hackathons and serving as a subject matter expert for craft excellence and emerging digital capabilities.
Unlock the full power of 3D design taking ideas from concept to manufacturing, creating rapid 3D form studies and design iterations for quick exploration and refinement of ideas.
Deliver production-ready 3D models and visualizations for high-profile projects with new methods of make, collaborating closely with footwear design, development and engineering.
Create and share custom tools, scripts, and workflows that accelerate the team’s capabilities, mentor 3D Designer I and II team members, and champion generative AI adoption across the design community.
Target
3D Designer
United States - Minneapolis, MN (Hybrid) - $73,000 - $132,000
As a 3D Designer, you will lead the creation of compelling, design-driven 3D content that brings product concepts to life and influences decision-making across the product lifecycle, operating as a creative partner to Design, Product Development, and Brand teams.
Lead the creation of high-quality 3D assets and visualizations, translating 2D concepts, sketches, and design direction into compelling product storytelling.
Leverage Gen AI and prompt-driven workflows to rapidly explore, refine, and communicate product concepts, materials, colorways, and styling directions.
Partner closely with product designers to co-create, iterate, and influence product concepts through rapid visualization and prototyping, reducing reliance on physical samples.
POLYWOOD®
Real-Time 3D Visualization Artist | Unreal Engine
United States (Remote)
Create digital imagery so realistic people will question whether it’s a photograph — POLYWOOD is investing in world-class visualization that brings its furniture to life long before it reaches a customer’s home.
Create photorealistic product imagery using Unreal Engine, building highly realistic outdoor environments that showcase POLYWOOD products in authentic settings.
Import, optimize, and prepare SolidWorks CAD models for visualization, developing realistic lighting, materials, textures, vegetation, and environmental effects.
Produce lifestyle imagery for POLYWOOD.com, retail partners, product launches, and marketing campaigns, creating scalable visualization assets across multiple product styles and configurations.
American Honda Motor Company, Inc.
Senior Designer
United States - Torrance, CA (On-site)
A Creative Design Solutions Sr. Designer is responsible for highly creative design sketches, product research, presentations and high-level 3D direction, acting as the “creative engine” in the design process and feeding project development with exciting 2D/3D concepts.
Lead the project(s) scope and deliverables for Minor Model change and may lead Full Model Change, guaranteeing proposed output based on Creative Lead and Global Design Director direction.
Provide highly skilled styling direction within the project scope to ensure high quality appearance and design maturation of approved strategies and creative themes.
Create project documents and support 2D/3D and CG animation material for evaluations and team presentations to Creative Leads and Global Creative Directors.
Lockheed Martin
Senior 3D Artist - E3
United States - Fort Worth, TX (On-site) - $72,500 - $134,600
Seeking a Senior 3D Artist to work as part of the Aero Communications Visual Effects team, requiring deep expertise in 3D animation, cinematic visualization, and real-time rendering workflows with advanced experience in Unreal Engine. The role collaborates closely with creative directors, art directors, producers, and internal clients to develop visual stories that elevate Lockheed Martin capabilities, delivering high-visibility content that supports marketing, employee engagement, business development, and strategic enterprise initiatives.
The Sample Room
3D Modeler (Handbag Hardware CAD & Prototyping Specialist)
United States - Brooklyn, NY (On-site)
Handbag design and development studio seeking a creative, technically skilled team member to own CAD modeling of handbag components, hands-on 3D printing and finishing, and laser cutting support.
Model handbag hardware components to spec using Rhino, creating clear, production-ready spec sheets for completed models.
Create and repair print-ready meshes, select print materials and orientation, and batch, print, wash, cure, and finish prototype hardware components.
Test functionality and make edits quickly — comfortable with multiple iterations per day while balancing aesthetic goals with functional demands and manufacturability.
ZAGG, Inc.
Sr 3D Artist / Art Director
United States - Midvale, UT (On-site)
We are seeking a driven, passionate Sr 3D Artist who takes pride in their craft and is motivated by producing world-class work, creating stunning, photorealistic product renders that position the ZAGG and mophie brands at a premium level.
Light, texture, position, compose and render photorealistic, premium-quality images that communicate the value and craftsmanship of ZAGG’s products.
Use modeling software to create or manipulate CAD geometry that is accurate to life and compatible with Keyshot and other 3D software, tracking device manufacturer rumors, leaks, and releases.
Implement AI technologies to speed up or improve workflow and output, collaborating with the 3D team, photo/video teammates, and designers.
Assured
Principal 3D Artist
United States - Palo Alto, CA (Remote) - $190K - $210K
As a Principal 3D Artist on the Brand Team, you will be the core engine for 3D illustration and motion design, translating high-level creative concepts into technically sophisticated 3D visuals using Cinema 4D.
Orchestrate elite 3D brand visuals, designing sophisticated 3D illustrations and motion designs that elevate brand identity across web, marketing, and digital surfaces.
Drive technical C4D production, building complex, procedural scenes and dynamic motion systems using expert physics simulations and advanced deformers.
Architect custom look-development, crafting expressive lighting setups and bespoke node-based shaders in Redshift, and lead post-production workflows with multi-pass render outputs and EXR compositing in After Effects.
Intuitive
3D Artist
United States - Sunnyvale, CA (Remote) - $130.3K - $220.7K
The 3D Artist is responsible for creating digital assets and animations for use in photorealistic renders and animations, and for use in real-time engines, modeling, texturing, animating, lighting, and rendering assets as required by internal business partners.
Convert CAD models into high-resolution polygon models, including retopologization, texturing, and surfacing.
Build real-time-ready 3D models based on converted assets, including props, anatomical models, or characters as needed.
Animate, light and render scenes for various projects, designing and conceptualizing visualizations of products or data for brand and training purposes.
Quint
Hospitality Rendering & Visualization Designer
United States - Charlotte, NC (On-site)
As the Hospitality Render & Visualization Designer, you will transform hospitality concepts into compelling visual representations that bring designs to life, from photorealistic renderings and 3D mock-ups to floor plans and visual decks.
Create 3D renderings, floor plans, elevations, and visualizations for hospitality spaces based on creative direction from the Global Brand Manager and Director of Global Hospitality.
Develop presentation decks and visual assets used for partner pitches, internal reviews, and vendor hand-offs.
Interpret mood boards, sketches, and spatial layouts into highly polished digital mock-ups that reflect brand, partner, and experiential goals.
Gensler
Digital Artist
United States - Los Angeles, CA or Houston, TX (On-site) - $130K - $150K
Gensler’s Global Design Technology Studio is seeking a Digital Artist who is ready to shape the future of visual storytelling, working at the center of design, motion, and emerging technology to transform ideas into compelling visual experiences.
Create engaging visuals and stories for presentations, animated graphics, infographics, applications, and kinetic typography through motion graphics and other assets.
Craft stories for Design Technology initiatives and IP through various mediums such as film, photography, digital illustration, spatial computing, presentations, social media, and print.
Generate branding elements and guides for various projects and initiatives, establishing brand standards for Design Technology with supporting resources and templates.
Turner Construction Company
Architectural and Construction Visualization Artist
United States - Orlando, FL (On-site)
Work with Sales and Operations teams to create compelling visual stories that communicate construction means, methods, logistics, sequencing, safety planning, and project vision through advanced 3D modeling, rendering, animation, and digital media production.
Create high-end renderings, animations, and visual storytelling content for pursuits, preconstruction, logistics, safety planning, and client presentations.
Produce cinematic walkthroughs and flythroughs using Twinmotion, Unreal Engine, Lumion, Enscape, or similar platforms.
Build and maintain high-quality 3D environments from Forma Design, Revit, SketchUp, Navisworks, and related BIM/VDC platforms, translating construction means and methods into clear visual communication tools.
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Hello! Michael Tanzillo here. I am the Senior Director of Business Development at KitBash3D (Greyscalegorilla, Artstation, Sketchfab). Previously, I was the Head of 3D Tech Artists at Adobe and a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to my work as an artist, I am the Co-Author of Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
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