3D Game Artist Job Opening at Apple!
Plus A Drone Show Designer, an Internship at Tesla and more job openings for 3D Artists!
Apple
3D Game Artist - Platform Architecture
USA - Santa Clara, CA - $147,400 - $272,100 per year
Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools.
As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.
Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project in order to produce art in all phases of production with an appropriate sense of color, drama, shape language, personality, and design.
Perform research necessary to support visual development.
Develop and concept visual styles and build prototypes.
Create and compose believable 3D environments that run smoothly.
Collaborate closely with the artists, designers and engineers to define the look of our projects.
Nova Sky Stories
Drone Sky Show Designer / 3D Expert
USA - Burbank, CA
At Nova Sky Stories, we empower artists and producers to bring awe and wonder to live audiences around the world. As the global leader in drone entertainment, Nova Sky Stories has been advancing drone entertainment for over a decade with a veteran team of artists and engineers.
Nova prioritizes safety by developing lightweight, small, precise drones and optimizes reliability to seamlessly fly in urban areas, extreme temperatures, and high winds. Through the seamless fusion of technology and artistry, Nova transforms drone performances into breath-taking Sky Stories that capture hearts and minds.
With offices across the USA and Europe, Nova Sky Stories is an international company working with the world’s greatest venues, brands, and events.
About this role:
We are seeking a talented and imaginative Drone Sky Show Designer to contribute their expertise in designing and orchestrating captivating drone light shows. As an integral member of our team, you’ll collaborate with skilled professionals to bring imaginative concepts to life through drone displays that astonish and inspire audiences. Your creative flair, combined with your experience in 3D design, will shape unforgettable experiences for our audiences.
As a Drone Sky Show Designer, you’ll be responsible for:
Ideate and conceptualize innovative 3D graphics, animations, and visual narratives
Collaborate with cross-functional teams to generate concept sketches, designs, and prototypes
Develop expressive 3D animations that convey a wide range of emotions
Work on the creation of drone shows, from the initial concept to designing and animating show elements and scenes
Demonstrate ownership of your work and actively contribute creative ideas to enhance our offerings and processes
Brooks Running
Designer II, 3D Visualization
US - New York, NY - Temporary/Hybrid
As a Designer II, 3D Visualization, you will create and refine digital assets for Footwear Design, providing product visualizations for multiple stages of the design process and product merchandising, pre-line, sales, e-commerce, and marketing efforts. With your experience in motion and visualization, you will manage larger, more complex projects and own several projects while collaborating closely with cross-functional teams to optimize processes and ensure that 3D assets are aligned with project goals.
As an experienced member of the team, you will continuously build on your technical and creative expertise to improve workflow efficiencies and introduce innovative design approaches. You’ll also mentor junior team members, helping them develop their skills while continuing to refine your own technical mastery.
Your Responsibilites
Design:
3D Modeling: Independently create and revise 3D models in accordance with Brooks’ modeling best practices. Own multiple projects and contribute to the refinement of existing models shared across the team.
Materialization/Texturing: Organize and process both physical and digital resources for 3D use, including 3D tooling files, butterfly flats, and materials, utilizing Adobe Creative Suite and 3D software. Optimize material textures for improved visual accuracy and efficiency.
Photorealistic Rendering: Transform multiple 2D designs, with extensive color options, into highly detailed digital renders with accurate color, material, and finishes primarily using Substance Painter, Adobe Illustrator, Adobe Photoshop, and Keyshot. Ensure files remain easy to read, edit, and share.
Generative Design: Lead the use of AI generative tools and 3D design techniques in key concept explorations. Experiment with new design languages and creative techniques, pushing the brand’s performance design expression forward.
Motion Graphics: Work on animations that showcase products to continuously elevate the team’s motion graphic efforts. Integrate 3D models into motion sequences and create animated product visuals. Continue enhancing your skills in motion design software and improve workflows for motion graphics production.
Brand Assets: Create and interpret digital-twin footwear assets toward external-facing touch points, catalogs, and video assets, working with manager and brand partners on render and animation-design creation and handoffs.
People & Cross-Functional Influence and Alignment:
Collaboration: Work with cross-functional teams including Design, Development, Color, Materials & Trend, Merchandising, Creative Marketing, and Product Line Management to ensure that all 3D files represent the physical samples as closely as possible.
Teamwork: Work seamlessly with in-office, remote, and hybrid teammates, ensuring files are optimized, organized, and easy to edit.
Mentorship: Mentor junior team members and contribute to team-wide best practices for file sharing and project management.
Accountability:
Time Management: Establish and monitor your individual deadlines, ensure adherence to overall timelines, and accurate completion of multiple projects at a time. Identify and communicate potential barriers to meeting completion timelines as soon as they arise. Quickly adjust designs based on feedback.
Workload Expectation: Own 2-4 new styles per season while updating color and material execution on 3-5 carryover styles.
File Management and Optimization: As a mid-level designer, you are expected to optimize files for performance, ensuring that assets are easy to share, edit, and repurpose. You will refine workflows to reduce unnecessary steps and improve the efficiency of rendering, modeling, and texturing processes.
Innovation:
Learning/Education: Continually expand your knowledge of 3D CAD techniques, and educate junior designers on Brooks’ best practices. Stay up to date on advancements in CAD technologies and AI tools and share your insights with the team, improving processes where applicable.
Industry Knowledge: Continuously deepen your understanding of performance footwear construction, consumer knowledge, biomechanics, and design philosophy.
Workflow Improvements: In addition to personal workflow optimization, you’ll play an active role in improving team-wide processes. You’ll explore automated, procedural, and AI-integrated workflows to enhance our process.
Workgenius
3D Artist, Remote
USA - $45–$85/hr.
“We’re looking for a talented CGI/AI Content Creator to support a new product launch for an enterprise wellness brand this spring. This is a remote, part-time contract (2–4 weeks, starting mid-Jan–mid-Feb) with pay ranging from $45–$85/hr.
The ideal candidate is skilled in CGI tools (Blender, Maya, Cinema4D, Unreal Engine) and AI creative workflows(Midjourney, Runway, Stable Diffusion, Pika, Sora), able to produce polished 3D visuals, animations, and short-form assets for social and web.
You’ll concept, create, and refine assets independently while collaborating with internal stakeholders to align with brand standards.
If you’re interested in fast-paced, creative work for a leading wellness brand, I’d love to hear from you.
Please share your portfolio to be considered.
Kyle Matthew Valdés
kvaldes@workgenius.com”
DesignIt
Senior 3D Designer
USA - Remote - $50-$55/hr
We’re looking for a Senior 3D Designer to join our fast paced, dynamic team. A curious, problem-solving leader with a passion for real time rendering will thrive in this role and on this team.
Be a part of a dynamic remote team of specialists solving problems in real time that become physical reality. This role requires a strong balance of technical 3D modeling skills and design visualization for both physical and digital twin environments.
Would you like to...
The responsibilities now emphasize initiative and strategic thinking:
Lead with innovation and strategic problem-solving in all design workflows, pushing the boundaries of physical retail experiences.
Act as a self-starter with an entrepreneurial approach to lead team projects, while working collaboratively and independently to identify and push for innovative experiential design opportunities.
Creation of high-fidelity 3D visualizations and floorplans to communicate design intent for specific projects.
Help team evolve Digital Twins in Unreal Engine for virtual visualization.
Apply an industrial design lens to all projects, ensuring designs are well thought through for fabrication.
Create and manage optimized library assets for real-time applications.
Develop design documents and final production-ready artwork, ensuring technical specifications are met.
Create client presentations that clearly communicate complex 3D designs and strategies.
Review shop drawings from agency and architecture partners for quality assurance.
Meet deliverables, timelines, and budgets of various projects in collaboration with the team.
Develop original store design and experiential concepts by demonstrating strong critical thinking skills.
Stay current on trends and developments in real-time rendering, store design, and branded activations.
Apex Systems
3D Artist / Lead
USA - Cincinnati, OH
Our client, a global technology consulting and digital solutions company, is looking for a 3D Artist / Lead to join their team. The ideal candidate has the required technical skills, is comfortable leading a creative team and can working directly with the client to build their function from the group up.
Start: ASAP
Duration: 3-4 months, likely extend, 40 hrs / week
Location: Hybrid in Cincinnati, OH
Responsibilities:
- Work directly with the client to develop and lead strategy and execution of a digital asset library
- Define the plan for this new capability + build out scalable 3D assets for omnichannel CPG campaigns supporting multiple brands
- Establish best practices and workflows
- Handle the creative work from concept to execution, including modeling, lighting, animating and rendering everything from photoreal product shots to complex simulations
- Leverage and integrate AI tools to make the pipeline smarter and more efficient
- Work within brand guidelines and ensure brand consistency across all assets
- Collaborate with internal and external teams to meet project goals and deadlines
- Manage multiple projects simultaneously with attention to detail and timeline
- Incorporate feedback and revisions efficiently during review cycles
Tesla
Internship, Designer, Unreal CG, Design Studio (Summer 2026)
US - Hawthorn, CA
This position is expected to start May 2026 and continue through summer term (ending approximately August 2026 or later, if available). We ask for a minimum of 12 weeks, full-time (40 hours/week) and on-site, for most internships. Our internship program is for students who are actively enrolled in an academic program. Recent graduates seeking employment after graduation and not returning to school should apply for full-time positions, not internships.
International Students: If your work authorization is through CPT, please consult your school on your ability to work 40 hours per week before applying. You must be able to work 40 hours per week on-site. Many students will be limited to part-time during the academic year.
Internship Program at Tesla
The Internship Recruiting Team is driven by the passion to recognize and develop emerging talent. Our year-round program places the best students in positions where they will grow technically, professionally, and personally through their experience working closely with their Manager, Mentor, and team. We provide an experience that allows the intern to experience life at Tesla by including them in projects that are critical to their team’s success.
HDR
Visualization Intern
US - Boise, ID
Our Boise Idaho office is seeking a 3D Visualization Intern to perform work as an intern in the visualization group of professionals. Ideal candidates should have a background in 3d visualization. In this intern position you will be responsible for the creation of 3D multi-media to support civil, architectural, and environmental engineering projects. This includes but is not limited to animation, real-time, photo-simulations, and modeling. The position requires effective communications skills working as a team member in a fast-paced production environment.
Preferred Qualifications
Obtaining a bachelor’s degree in visualization, 3d modeling and animation, or an equivalent degree.
Experience in Autodesk 3D Studio Max and Adobe Photoshop. Additional experience in After Effects, Unity3d, Unreal, or Blender is considered a plus.
Able to interpret and build detailed 3D models from 2D CAD plans, apply procedural textures, and render complex scenes.
Experience in CAD platforms such as Autodesk AutoCAD, Civil3D, or Bentley Microstation considered a plus.
Resume, references, and portfolio
Preference will be given to local candidates
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Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.
In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.
www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel
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Loving seeing all these unique & interesting 3D roles!!! I feel like the world is finally understanding the importance of 3D talent. 😃